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PhD Candidate · Multimodal AI · Darmstadt, Germany

Jonas Henry
Grebe

I study how generative models can be used and controlled, and where their failures create practical risks.

Outside work, I like imagined worlds, creative tools, travelling, and swimming.

Portrait of Jonas Henry Grebe

Recent updates / rolling log

News.

A compact record of awards, conference acceptances, talks, releases, and other milestones.

Experience

Experience.

Selected roles and academic background.

A

2024 - Present · Darmstadt

PhD Researcher · Multimodal AI Lab, TU Darmstadt

PhD research under the supervision of Prof. Dr. Marcus Rohrbach and Prof. Dr. Anna Rohrbach, focused on reliable and controllable multimodal generative models.

B

May 2023 - Dec. 2023 · Berlin

Applied Scientist · Amazon Development Center

Ran experiments to improve machine-learning models for future deployments and built tooling that streamlined the deployment process.

04 earlier records Show full experience Collapse experience
C

Sep. 2022 - Mar. 2023 · Darmstadt

Student Research Assistant · Fraunhofer IGD

Developed diffusion-based synthetic face-data generation for a master's thesis, later published at ICCV 2023.

D

May 2022 - Aug. 2022 · Edinburgh

Applied Scientist Intern · Amazon Development Centre

Built a multimodal classification proof of concept for identifying catalog items that were safe to promote in ads.

E

Apr. 2020 - Mar. 2023

M.Sc. Computer Science · TU Darmstadt

Grade 1.28. Thesis on identity synthesis via latent diffusion models for face recognition, graded 1.0.

F

Oct. 2016 - Jan. 2020

B.Sc. Computer Science · TU Darmstadt

Grade 1.34 with a focus on machine learning. Thesis on anomaly-based face search, graded 1.0.

Selected publications / 2023 / 2026

Research.

I work on controlling generative models, examining how they fail or can be misused, and using them for visual creation. Browse by method or theme, or see the full publication list on Google Scholar ↗

* Equal contribution.

Personal Projects.

Open-source creative workbench / Exploratory worldbuilding

Fogwood Studio.

ALPHA / 0.1

An open-source, local-first environment for creating with generative models.

Fogwood Studio brings image generation, editing, drawing, notes, references, and visual history into one deliberate workspace. Model choice, prompts, and creative history remain visible throughout the process.

Open-source models Spatial worldbuilding Elements + references Visible history
View on GitHub Apache 2.0
The Threshold Accord surrounded by character, place, creature, item, and architecture studies in Fogwood focus mode A diverse Fogwood Reaches study board arranged as mixed-resolution canvases and readable Elements A scene explored under different Fogwood prompt settings Orun's original character study compared directly with its edited child version in Fogwood Fogwood Elements overview with three Mirel references, two Orun references, and one Tidekey reference A reference edit with Mirel, Orun, and the Tidekey connected to Mossglass Keep The Threshold Accord notes with several highlighted passages connected to images in the visual margin Fogwood version graph for the Threshold Accord project The Threshold Accord Collection grid The Threshold Accord presented as a finished work in Fogwood Studio's Collection viewer
Current alpha01 / Overview Images, references, notes, and visual history in one workbench